Posts

tinker Jax

We aren't really talking about boys and toys, or a father Christmas type old man handing out presents,that is just analogy. These are Gods haggling here and Aleph bets using the names of all things that are his to command. His packs contain everything that he has ever named but the only name Jax wanted was Ludis, and her name wasn't Aleph's to give. That means he did not create her, and that she was there before he was. She is therefore likely to be a third Aleu to consider but that branch can wait until later.  When Jax beat the tinker he became the tinker. He actually won three things. Stick, Packs and Hat. These items enabled Jax to travel away from his old broken realm and explore the realms of Temerant. The original tinker would of course have had to remain in Jax' house in the broken realm  for balance. The universe itself demands such balance there are rules to this game.  Examining Aleph's reactions reveals that he was Not inconvenienced at all by the losing...

Blue

1 ~ Blue So what might be so special about this blue blood that I speculated upon in Primordial Soup then? Selitos is our main blue blooded example but his power was held to be in his ‘magical’ ability to look into the hearts of men and read them like heavy lettered books, and he was not alone… ‘In those days there were many who could do such things but Selitos was the most powerful namer of anyone alive in that age.’ I suggest then that this blue blood of the namers is in some way fundamentally different to the red blood of those without any such naming powers. Perhaps it has something to do with a Namer changing their own name? Elodin tells us that the original namers walked the streets like tiny goods and were obviosly far superior to their servants, the common folk and other serving men like foot soldiers. But could anybody become a namer or is this skill inherent only to certain bloodlines? and more importantly, can this power that blue bloods may possess be passed on biologically...

history 3

2 ~ A brief history of Time#3 I am trying to wind up ancestry now, but there still a few things left to be said about the future consequences of plans before we can turn our attention back to the events of Tehlu Day itself, where God meets science and the names of all things should come magically together.  One last push then and then we can start to recreate a game that was once played with all of these important Ruach as the nameless game pieces. The Dark ages. There is a big hole in our history of Temerant where nothing happened, or rather nothing was written about it, until now. This was not a good time for the world and not a good time for tinfoil as almost everything here is supposition with only a few hints to eek things out with. It is not my best work, but it’s all I’ve got, that’s not to say I’m incorrect though. We need another lucky number to get us through here. #7. Chaen means seven. Ben says that this is a word from the language Temic, which predates Tema by 'about...

The Oracle

The Oracle The Tree of Knowledge I swear it on my tongue and teeth. I swear it on the doors of stone . I’m telling you three thousand times. There is nothing in my world or yours more dangerous than the Cthaeh.  So then… The Cthaeh… Interesting name, and it’s not a small name. It tells to us about itself. ‘Do not try to pin me with small names. I am Cthaeh. I am. I see. I know… At times I speak.’ Whilst we should all agree on that emphatic statement, we do need to ask ourselves the question ‘What exactly does it do?’ Well, it is a seer. It sees the future… all futures apparently, and it can see them all perfectly. Now, Perfectly would imply it is therefore a creature of the shapers, because all things the shapers made were created to be perfect too. The whole of Fae was created to be perfect and every tree, every butterfly, every blade of grass, and every grain of sand was made especially to be there, for ever,doing it’s desired job perfectly. The Cthaeh is a part of the furniture ...

TAK

Quite how gods play their games is beyond mortal ken. Pr You need an abstract mind to play a beautiful game. One man's love is another man's lust.  Imagine, if you can, two Gods the god of day and god of night. They watch over the world,one half at a time, and never the twain shall meet. The world in question is their gameboard and it has many squares and many stones. Their board is infinite and thus has Far too many components for the numbers to make any sense to us mere mortals. But for all the difference it is all the same, it's just a question of focus, and it's only a game after all. Now games have rules and in Tak the objective is to create a pathway of stones right across the board. It occurs to me that if our two gods were also playing Tak, which is the assumption upon with this whole thing rests, then there are some interesting opportunities to apply the same rules of Tak to the shape of the word that is the four corners. Superimpose the Tak board over the Map ...