tinker Jax

When Jax beat the tinker he became the tinker. He won three things. Stick, packs and hat. These items enabled him to travel from mael to Strom. The original tinker would of course have to remain in Mael for balance. The universe itself demands balance.
Examining tinkA reveals that he was Not inconvenienced by the lack of his stick. Sticks are now plentiful in the mael. The stick is a tree in the hand of a god. 
The packs were the second trade, TinkA lost fair and square so painful, but not critical. The loss of
His Hat , however, seems to have tipped the balance. Jax needed a hat if he was going to survive in Strom, light is Anathema to his kind.
The hat creates a pool of shade to shield and protect Jax from the harmful Strom light, the stick supports the hat like an umbrella. 
A hood, as it were.
A hole in the light where the dark gets in.
Dark light

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